@startuml
sprite $bus [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000134556655431000000000000000000
000000000000037ADFFFFFFFFFFFFFFDA720000000000000
000000000018EFFFFFFFFFFFFFFFFFFFFFFD810000000000
0000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000000
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0000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000000
0000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000000
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0000000DFFFFA0000000003FF2000000000BFFFFD0000000
0000000DFFFFFEBBBBBBBBCFFCBBBBBBBCEFFFFFD0000000
0000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000000
0000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000000
0000000DFFFFFEFFFFFFFFFFFFFFFFFFFFEFFFFFD0000000
0000000DFFF9005FFFFFFFFFFFFFFFFFF400AFFFD0000000
0000000DFFE0000AFFFFFFFFFFFFFFFF90000EFFD0000000
0000000DFFC00008FFFFFFFFFFFFFFFF70000DFFD0000000
0000000DFFF2000DFFFFFFFFFFFFFFFFC0003FFFD0000000
0000000DFFFE76CFFFFFFFFFFFFFFFFFFC67EFFFD0000000
0000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000000
0000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000000
00000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE20000000
0000000009FFFFFFD44444444444444DFFFFFF8000000000
0000000007FFFFFFC00000000000000CFFFFFF6000000000
0000000007FFFFFFB00000000000000CFFFFFF6000000000
0000000004FFFFFF8000000000000009FFFFFF3000000000
00000000008FFFFB1000000000000001CFFFF70000000000
000000000000110000000000000000000011000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_BUS(_alias) ENTITY(rectangle,black,bus,_alias,FA6 BUS)
!define FA6_BUS(_alias, _label) ENTITY(rectangle,black,bus,_label, _alias,FA6 BUS)
!define FA6_BUS(_alias, _label, _shape) ENTITY(_shape,black,bus,_label, _alias,FA6 BUS)
!define FA6_BUS(_alias, _label, _shape, _color) ENTITY(_shape,_color,bus,_label, _alias,FA6 BUS)
skinparam folderBackgroundColor<<FA6 BUS>> White
@enduml